
Deep Dive Down
.DEEP DIVE DOWN.
Join Milo, an adventurous goblin as he dives to the depths of Buggy Trench to retrieve a valuable pearl. As any good game description would tell you, danger is on the way down. Maintain your submarine by salvaging gear, which can be obtained from the downed submarines of the Sub Trubs(aka baddies).
Deep Dive Down is an auto battler. Select your starting set from the pier shop and press 'Dive Down' to get started. Level up equips by taking a duplicate gear from downed Sub Trubs. Get past the 10,000 kilometers depth to win!
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Controls
Left Mouse Click // Tap on mobile
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Combat
In Deep Dive Down, you and the enemy from the Sub Trubs will exchange blows and blocks based on your equipment. Both attacks and armor are applied on an interval, with other stats modifying combat in various ways.
Stats
Condition: Reduced by enemy attacks, you lose when it hits 0
Armor: Provided on an interval, each point of Armor prevents 1 damage before damage is applied
Haste: Reduces the delay of all intervals by 1% per point
Might: Increases damage of all attacks by 1 per point
Gear Table
| Main Weapon | Sub Equipment | Chassis | Accessory | Rear | |
Whale Sub | Eco Laser | Blow Hole | Whale | Dorsal Cap | Flukes |
Jet Sub | Bean Shot | Pinch Shot | Jet | Mech Halo | Flippers |
Happi Sub | Brass Gun | Water Skis | Happi | Plushie | Turbine |
Bucc Sub | The Blammy | False Sede | Bucc | Tele Sight | Oars |
Pail Sub | Spade Spear | P.Nut Gun | Pail | P.L.F | Slip Grip |
Mix and match gears for the ultimate submarine build!
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Credits
Made in 8 days for Pixel Game Jam 2024
Coding: Sean, https://senwepel.itch.io/
Art: Dani, https://spiraledout.itch.io/
External assets used:
https://opengameart.org/content/bubbles-pop , https://opengameart.org/content/bubble-sound-effects , https://opengameart.org/content/new-thing-get , https://opengameart.org/content/bossa-nova , https://opengameart.org/content/512-sound-effects-8-bit-style , https://rmocci.itch.io/dogica
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Info
Known bugs:
- When switching out a leveled equipment to check a dropped enemy equipment, the level icon is reset to level 1 (but the actual level is retained).
Things we ran out of time for:
- Balance weapon stats and effects
- Multiplayer functionality
- Settings; volume control
Things we want to include in the future:
- Balanced progression with enemy, submarine, and stage variety
- Shop and consumables system
- Shipyard for maintaining, upgrading, and evolving submarines
- Random events to alter a players dive
- A bit of lore and more
| Status | Prototype |
| Platforms | HTML5 |
| Authors | seanut, SpiraledOut |
| Genre | Strategy |
| Made with | Godot |
| Tags | auto-battle, autobattle, Godot, minigames, Pixel Art, pixel-jam-2024, Retro, Roguelite, Simple, Touch-Friendly |
Development log
- Playable!May 16, 2024
- Deep Dive Down: A Jam Game by Spiraled OutMay 13, 2024
Whale Sub
Eco Laser
Blow Hole
Whale
Dorsal Cap
Flukes
Jet Sub
Bean Shot
Pinch Shot
Jet
Mech Halo
Flippers
Happi Sub
Brass Gun
Water Skis
Happi
Plushie
Turbine
Bucc Sub
The Blammy
False Sede
Bucc
Tele Sight
Oars
Pail Sub
Spade Spear
P.Nut Gun
Pail
P.L.F
Slip Grip


Comments
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Wow, it game so cute and I like arts!
Thank you!